AAA studio transition
Building the technical art vision, team, and production foundations for a growing AAA studio.
- Technical art strategy
- Team building
- Pipeline standards
Fouad Jeniani Technical Art Director
LinkedIn
Games, animation and real-time production
Technical Art Director with 25+ years shaping character pipelines, production tools, and collaborative teams across AAA games and animated CG.
Ubisoft Riot Games WB Games Eidos Survios
Building the technical art vision, team, and production foundations for a growing AAA studio.
Led and developed distributed technical art teams supporting League of Legends and Teamfight Tactics.
Role details
What I do
Define practical roadmaps, standards, and priorities that make ambition executable.
Build reliable authoring, rigging, integration, and runtime workflows for expressive characters.
Turn recurring production problems into automation, better systems, and useful experiments.
Hire, mentor, and align technical artists around clear ownership and sustainable delivery.
A career of problem solving
Curiosity has taken me from drawing comics to animation, technical direction, games, and CG. I enjoy complex character challenges, the systems behind believable worlds, and helping the people making them do their best work.